The Bibites 0.5.1: Performance, Usability, and Performances


Hey everyone! A very sizable update that will bring a lot of joy to a lot of people. 
I managed to fix a lot of bugs that had a significant impact on performances. The resulting increase in performances is going to be very noticeable! I also worked a lot on the UI and some usability features. 
With this done, I'm going to be fully free to focus on 0.6.0 starting now!


Performances
  • Very significant improvement to performances
  • Removed auto-reload after autosave, lead to its own problems
  • Fixed all (I hope) memory leaks
  • Updated Bibite Vision to spread computing load
  • Updated Pheromones to spread computing load
  • Added a user setting to reduce pheromone quantity

Ease-Of-Use
  • Added all hotkeys to UserSetting Panel (can't be changed yet)
  • Z => select random zone (Editor opening can be disabled in parameters)
  • Page-up / Page-down => change camera scroll speed
  • +/- => zoom in/out camera
  • LCtrl + [any selection hotkey] => automatically recalls selection when target dies
  • Changed maturity display in Biology Panel to reflect size and Growth instead
  • Clicking on bibite button when panel is already open closed the panel
  • Added status bar visibility to Visibility panel instead of "J" Key Binding
  • Added hover indicators to the internals section of the biology panel
  • Added information on pellet size that doesn't need a bite (when filter-feeding)
  • Added "Reset Warnings" to settings panel

Changes
  • Saves and scenarios now automatically include user-saved bibites
  • They will be automatically added to your bibites folder if missing
  • Bibites can no longer split pellets that have a bigger radius than their mouth
  • Added Actions to the bottom-left tools (Kill Half Of The Population and Remove Half Of Pellets)
  • Added Bibite Template Settings to in-game settings panel
  • Added option to disable herding behavior
  • Added bibite limit to in-game settings
  • Some UI improvements (icons)
  • Pellets held by other bibites are no longer invisible (pellets you hold still are)
  • Added tooltips to time-speed buttons
  • Updated FPS measurements to be more responsive
  • Updated application icon
  • Removed auto-reload feature, as it should be needed anymore


Fixes
  • Fixed ScenarioSaver freezing the game on cancel
  • Fixed status bar no longer rendering on new UI System
  • Fixed grab flicker for herbivores
  • Fixed camera no longer following target when editing fields
  • Fixed camera zooming when the mouse was outside of the app screen
  • Fixed Memory leak from skin materials not being properly destroyed
  • Fixed mature-at-birth bibites not being able to lay eggs
  • Fixed pellet placer button not responding to first click
  • Spacebar will no longer trigger interaction events with last used UI element
  • Fixed timescale not being rescaled after loading game
  • Fixed Memory leak from pheromones spot not being destroyed correctly in some cases
  • Fixed bug with zones at 0.0 radius malfunctioning
  • Fixed saving bibite as template bug blocking the screen
  • Capped vision closeness senses between 0 and 1
  • Fixed selecting eggs resetting panels
  • Fixed Memory leak from egg skin
  • Fixed meat pellet collider size
  • Fixed egg selection issue
  • Fixed Saves still being deleted after canceling warning popup
  • A corrupt bibite file no longer prevents loading other bibites files
  • Fixed Autosave bug impacting performances even after save completion
  • Fixed first settings edition linked to dropdowns not registering properly
  • Fixed typos in UI and default scenarios
  • Fix to save status display during Saving/Loading
  • Fixed some patreons sprites being a little blurry
  • Fixed field of view bug for patreon sim
  • Fixed Synapses becoming invisible at too-high strength issue

Files

The Bibites 0.5.1 - Mac Universal.zip 78 MB
Feb 26, 2023
The Bibites 0.5.1 - Windows 32x.zip 70 MB
Feb 26, 2023
The Bibites 0.5.1 - Linux.zip 84 MB
Feb 26, 2023
The Bibites 0.5.1 - Windows 64x.zip 73 MB
Feb 26, 2023

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Comments

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still kinda laggy even after a performance update (i5 moment)