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(+2)

oh and one more thing. add a world border. maybe make it to where it telloperts the bibit to the other side of the map

(+1)

hey I just discovered this channel by accident and I love it soooo much and I want to play it really bad but I have a crome book so can you please make it so it can work on the crome book thank you 

ps if this game gets more advance I got an idea. what if you add stiffness flexibility dinceady and softness and maybe even muscles and tendons as well, inside an individual bibites flesh and body in sertent parts. and this might form exoskeletons or bone and beaks or something at random. ex  a hard part of the bibits body (in this case its mouth)evolved to be harder at random and (with or without if there will be muscles ) muscles will open and close at different power (depending on how strong the muscle is) and this can help the bibit as a naturally generated beak

pps love your work :)

Yeah, I have a Chromebook also. That's why I made my own thing :)

https://scratch.mit.edu/projects/358687265/

It's not as good at all though

Yes, trulely evolving bibits, not just procedural sprites! Are we simulating an environment or not?! 


Although that would consume a massive amount of cpu usage, I think this is definitely a must try. 

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is it possible to save a creature? I see hotmailcompany52 below has a neat bibite that lived for a long time. I would love to be able to copy that and plunk a few of those down in my world and see how they fair.

*insert epic battle music while bibits fight*

Very interesting project, but I have a question. Is there any reason that speeding up a simulation would prevent their development? I have been running it for a while now and they are all essentially vegetables. 

Bibites sometimes are so dumb that they just eat all their resources, so they die out and simulation is basicaly going back to the beginning.

It'd be cool if the bibites could end up creating civilizations and tools

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I let the sim run for a while and somehow they managed to get to gen 259.


Edit: Heres a link for all of the stats. https://imgur.com/a/X1r4RQp

(+4)

Hi Leo,

Really awesome game you have created. If I ever get an office I'm hanging a screen with this game on the wall instead of a stupid painting. : ) 

A feature I would really appreciate is a save button. I have tried to let it run for several hours to see what colony develops and I find that really cool but I can't let it run for ever and right the colony just vanishes which means there is no way to ever let it run for years on end (sped up) which would be necessary for actual intelligent behaviors to develop.


Super cool stuff you are doing!!!

Yeah 100% agreed, It's on my list as most urgent features

also area size for demo shows up when looking at the genes sectionL 

Oops, thanks for the catch

(+2)

THE STAND OFF!!!!!!!!!!!!!!!!!!

At the same time I have this on 11x and it's nearing 30 hours. And this is advanced as it gets really.

(+2)

It really depends on the run sometimes :o

I hope that with the next additions (procedural sprites, biomes, evolving plants, etc.) It's going to get a lot more interesting !

(2 edits) (+1)

lost a simulation that was going for nearly 282 minutes?, and I couldn't find my way back to the food and all the bibites, could you add a "home" or "center" button?

also I was wonder if you might be interested in making one for schools or not.

The 1.2 release states it has Windows and Linux support, but the only programs present are for Windows and Mac.

I said I tried without success :o sorry for the misunderstanding

Maybe you should add some sort of immovable walls? Or obstacles they can dig into but it uses energy?

when I put in a small size the screen cuts the menu

please make a 32 bit version

Any plans on a mac or linux version?

(+1)

I tested it with wine and it seem to work very well until you toggle the screen to another application, after which it stops updating the window. 

Oh yeah and the "esc menu" don't show any text. There's 3 button but no text (on linux). Also, 2 of the 3 upper-left buttons don't seem to work, as only the brain button toggles something. 

I admit I forgot about that :o! 

Stay tuned in the next few days

Thanks!

(1 edit)

Whats the 'wow' factor?

Oh! I saw this guy and figured it out! Once it reaches 1 you get an awesome guitar.

(+1)

Ahahah yeah exactly

(+1)

Wow, this one went faaaar into the void. 

(+3)

A true explorer !

(+1)

Really interesting! Good work Léo.

Viewing most recent comments 190 to 206 of 206 · Previous page · First page