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(+2)

I've had an idea in my mind for a while now. If I ever find the time, I would setup an environment that looks kind of like a lab with cardboard and paint.

I would have a main computer running a simulation and a flat touchscreen on a table where I can interact with the simulation.

I would have a few separate tables with different simulation processes running.

I would then have some physical tools (eyedropper sort of) where I could take some entities in the simulation and drop them into other simulations in real time, or store them in virtual vials (physical, but with small storage space for saves or having small simulation running on raspberry pi or something).


It would basically feel like a fun little lab. Maybe even a little microscope to make it feel cooler.

(+3)

I could also make a small game that could be just a wrapper for The Bibites simulation.

(2 edits) (+1)

I have little worse computer that is running on linux and after clicking start simulation button the game will have black screen and nothing will happen :( .my screen

 what should I do?

(I have been waiting for like 10min and nothings happenning  and no controlls corespond)

(+1)

But in my save files there is autosave like the simulation was running the entire time.

(2 edits)

ive found it out, it says that for Linux users you simply have to execute the game with the ´-force-vulkan´ parameter

(1 edit)

same thing for me only it’s a green screen

have you tried using the parameter force-vulkan?

you are either in the void, zoomed out, zoomed in, or you have a laggy computer

The Mac and Windows 32x versions are interchanged and this causes the game to not install correctly using the itch.io launcher :(

(+1)

oops! My bad 

I'll fix it within the hour

Thanks!

Will you release the game with Android support?

(1 edit)

What is the save folder location on Linux? The Open Save Folder button isn't working. I would like to edit a Bibite in an external save editor

Sorry for bugging, but when will 0.6 be released? Thanks!

(+2)

Getting close to releasing 0.5.1 with a lot of fixes and some minor improvements,
But 0.6 is gonna take a few months to come out, probably around 3 to 6, depending on the feature creep! 
 

I think you should add a feature where you can select different groups of Bibites to spawn in different zones, for example to spawn differently adapted species on different islands!

can you plz add a version for Android?

(1 edit) (+1)

Will the in-game brain editor ever be implemented?

(+1)

working on that for 0.6!

This is so interesting!

I keep invertibrates and this here scratches the same itch (oh look! It layed an egg! Oh look! It produces pheromones now!). It was very interesting watching those critters live and evolve.

I ran my simulation for about 8 hours and got 2 kinds of pheromone producing bibites and some where about to evolve more complicated behavior. Sadly I encountered a bug and now I am not able to see the stats of individual bibites anymore. The windows  in the left upper corner just dont open anymore.

I tried closing and opening up the program as well as shutting down my pc, but it did not help. If I start a new simulation, everything works fine. Just the 8 hours simulation is now lost for me.

This is a shame, it was just starting to get realy interesting.

Talking about this, I am no programmer and dont know if this would be even possible without overburdening the system with data, but I am missing some more tools for showing and processing data.

I had some steep population drops in my first simulation and it would have been so intersting to know what caused it.

As I am running the simulation on the side, I was not able to pinpoint what caused it. A graph, showing me my population over time and a tool to look up which kinds of bibites had been present at any given point would have been awesome, but I guess this would be data overload as time and population progresses.

It feels like I am just missing interesting changes, as you would with running an experiment with real creatures, but because this is a simulation, having data you cant keep and process and that is just lost is a shame.

Anyway, this is such an interesting piece of software, I am so impressed and facinated.

I will show this a friend of mine, should be right up his alley. :)

how do I download on mac 

there is a button that says down old now and then look at the list of options and find your device 

(-1)

I am a kid how do I use the app on iPad Pro I can find it but I can not play the game

(1 edit) (+2)

for your own sake, ask your parents to get you an actual computer. not an apple product. a cheap windows laptop would be fine. kids are just not getting the same tech awareness that my generation was any more because of these tablets n shiz. you're gonna need to know how file directories and such work.

(+1)(-1)

so dowload the game... from where do i enter to it?

!!!

how the hell do I download it

i cant figure out how to save my progress

you should probably implement in-game save files

hit settings top right, save game
leads to a menu where u can name the save file 
for 0.5 btw

Will you add android version? (if it is possible)

Is there an opotion that allows you to paint or upload your own bit parts like texture packs in minecraft?

If i have a problem how do i report it?

(+1)

It's the best simulator of life

(+1)

Thanks!

(1 edit)

Can you fix 0 fps when you have more than 100 bibites

Deleted 133 days ago
(+1)

no, it can run windows 11

that dosn't really determine how good you computer is.

(2 edits)

i have a gtx 1080, a ryzen 7 2700x, and 32 gbs of ram and i still can't run more than 200 bibites without dropping frames. it is what it is

(+2)(-3)

how I download the game?

(+16)(-1)

By completing elementary school.

Use the "name your price" section at the top of this page and enter 0 for the amount.

(+5)

I wanted to know, will the Linux version also be compiled to Arm64 processors ? I'd really like to use this on my server but as of now I can't and am stuck with my 15yo 32bit pc :,)

(+1)

linux gaming moment

(+1)

fr

(+6)

Great game, recommended.
Even though there are bugs and uncompleted features, it is a decent and very interesting game.
Good luck on developing the game!

(+6)(-1)

running on Ubuntu 20 I get a grey screen and cursor, but nothing else

(1 edit) (+4)(-1)

same for me on steamdeck running steam os. Happened on v 3.0 and 4.2

(+1)

Same here!

Same thing here

(+1)

I think we rly need some multi core optimizations. Program struggles a lot when there is a high birth rate bibite developed

(+2)(-1)

hey this don't work on linux.

please fix if you can

(+1)

I like the o & g binding to find oldest and highest generation respectfully, but would love to add more search features/ toggles between multiple bit bits of the same generation. Not sure how to support the development(as in offering my own time/skills to learn and implement)

(+2)

I got to play it once but now its not letting me go on. not sure if its my computer or some sort of glitch but I'm getting a new computer today so we will see if it works then :). if this has happened to anyone else and they know how to solve it could you please help?

(-2)

how download sim

Use the "name your price" section at the top of the page and enter 0$ for the amount.

(+2)

Is there a way to save the simulation?

i hope he adds in-game save files

(+5)

When will neural netork editor be available?

(+1)(-1)

my own thing is how do i use neural network editor

(+2)

How do you download this on linux/chromebook? It will be very helpful if someone can tell me.

(+6)

To fix the blue screen on Linux, run with the following parameter: -force-vulkan. Cheers.

(+5)
./'The Bibites.x86_64' -force-vulkan

Works! thx.

(1 edit) (+6)

Stuck on a dark blue screen immediately after running the executable, nothing seems to change even if I let it sit there for a while.

OS: distro is ArchLinux running on kernell v5.18.15
GPU: Nvidia GeForce 1060s ; driver version 515.57
CPU: Intel i5-9400F
Game version in question: The Bibites 0.4.2

The game/sim looks quite interesting from what I've seen and read of it, well done!

use

./'The Bibites.x86_64' -force-vulkan
(+1)

Is this going to be on Android at some point?

(+4)

I'm on mac Mojave. I open the game, and when loading it just stops at 50%

(+2)

same, why does this happen?

(+3)

You need to put the file into the applications folder.

(1 edit) (+4)(-1)

Linux version is broken.

After the unity flash screen goes away it get's stuck on a dark blue screen.

Nothing at all, gotta alt f4 or tab out to close.

I'm on Ubuntu 22.04.1 LTS x86_64, I hope this get's fixed the game looks super dope.

(1 edit) (+2)

Add bodyplans and abylity to change them!!!!!!!! PLS

(+3)

I'm having difficulties on macOS, the game hangs on 50%; any suggestion?

(+1)

I am having the same issue

(+3)

The game does not work on linux. There's just a dark blue screen after the unity splash screen.

(+1)

yeah same here

(+2)

make an android version please

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