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Very Interesting, I Would Recommend This Game

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So im trying to run it on linux if i open it not using -force-vulkan its opening as normal but i get the problem with the bluescreen after start a game but when i run it using -force-vulkan it doesnt open, looks like loading in the terminal and after loading the game screen opens and after just close it itself and i cant do nothing, any idea what happening? Im using it on a raspberry i would like to run it om the rpi4 and put it on a small screen on a wall. Somebody can help me woth it? Its very weird

(+1)

What happened to viruses?

(+1)

You can turn those on by clicking the pencil on the top right of the New menu and scrolling down to the very bottom. There you can see the "Enable Viruses Option". Though it's apparently unstable, so you might not want that.

when lauched instantly stop working idk

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anyone else having loading problems on apple

stuck at 50%  right now

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Me too

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For me, when this happens moving the program to a different folder fixes it

Yep I moved the folder from documents to desktop

ok ill try that

(1 edit)

Same, on windows

problem- i have the arrow key camera control off but when i try to use arrow keys it works. and my camera nonstop is moving left

(+2)(-2)

Please please make this available on mobile

Ooo and maybe a Population graph of creatures that are tagged X

You could also add, like a cousin to the color thing, something that only targets and kills things with certain attributes or like within a range of something yk?

(1 edit) (+1)

I think there should be more god tools like setting the size, age, maturity, how much energy they got, speed, and like other stuff that can change their anatomy. Oo and like placing like virus' with specific parameters and like artificial pheromons yk?

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yea + the ability to change the structure of a bibites brain or change the genes

Is there anyway to increase growth seed I am at 1 hour and they are only on the second generation.

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change timespeed or manually force them to lay lotsa eggs and forcekill the bibite of latest generation

(+1)

a lot of fun, i hope you keep developing it over a long period of time. 

I can't pan the screen, and is there an update section?

(3 edits) (+1)

I tried out NeuraQuarium lately and I have to say i'm a little disappointed with the modern gaming industry way of being forced to pay your way into alpha testing. Thanks for staying free.

I think the temperature system in that is fascinating, though, as well as the way that creatures do not explicitly recognize objects in the game world, only color and smell. I think it could be neat for The Bibites to expand in that direction.

I also like the way that instead of a "void" or a "magic forcefield" there's just a rock barrier that deals adjustable damage, makes it feel more like an underwater alcove and encourages hazard avoidance better

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add on chromeOS PLZZZZZZZZZZZZZZZZZZZZ, am subscribed btw. btw MAKE MORE VIDEOS, PLLLLLLLLLLLLLLZZZZZZZZZZZZZZZZZZZZ!!!

Deleted 94 days ago
(+1)

how do i install the linux version?(im on chromebook)

it would be cool if you could use this in the web, but i played it on windows and this game is interesting

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I found this in android list, is there a version for that? Why is it in the list? Would love to see this

I saw that saved bibits are in special folder so I thought about trading bibits

(+3)

Amazing concept. I'm an older software engineer and since childhood thought of making a simulator like this. I've enjoyed playing around with it, but the performance gets pretty terrible after an hour of simulation time. FPS drops to 5 or 6! There are ways to improve performance so that this no longer occurs. I'll try this again after some updates. 

(+3)

Any plans to make Bibites opensource? I believe it could speed up things a lot!

(1 edit)

i found a bug where it will constantly go down unless i hold up its not one of my controllers or my keyboard i am on win 11 if that changes anything, if i am doing something wrong pls tell me because i would love to play this

edit: it install the 32bit not the 64bit just why itch why?

(1 edit)

EDIT: Seems that running the game with -force-vulkan fixes the issue.


Running the native Linux version on my computer just causes the screen to go blue immediately on startup.


Any way for me to fix it?

I would run the Windows version with wine, but input breaks whenever I alt tab :(

Hey How do i install Bibites for linux(also on chromebook)

Should be a Linux build somewhere in the downloads section.

If it doesn't work, open a terminal where the game's file is stored and type ./<filename> -force-vulkan

(+2)

hello, i am seeming to have an issue with it loading to 50% and stopping on launch :( am i doing something wrong. i downloaded and extracted into a folder in program files on windows. and then i ran as the steps explain

(+1)

same on Mac !! I just ran the game and it don't want to load over 50%

(+3)

put it in the app folder

thank you!

(+1)

thanks it works now !!

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Absolutely love this, was more than happy to give some money. Can't wait for future updates.

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This is a very interesting game with lots of potential! I am trying to create a Nigel that isn't a clumsy lil fool, any recommendations?

(+2)

just let it run 24/7

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This is just a crazy idea that is probably not practical at all, but what if bibites can make certain sounds and hear them, it could somehow function sort of like their phermomones of sending signals, but might end up with bibites creating  a language and hearing some *beep boop ba de do da ri ro re ra* sounds idk might be cute lol

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its a very interesting idea but it seems very unlikely that they could learn a language only by natural selection espacially since they have no memory for remembering words in a sentence

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Yeah and language would probably not be very useful for an organism that does not really work together in groups and survive more individually. Would probably make more sense if the bibites had to exchange resources, and had division of labour and skill and had more needs than just eat and reproduce.

(+2)

I've had an idea in my mind for a while now. If I ever find the time, I would setup an environment that looks kind of like a lab with cardboard and paint.

I would have a main computer running a simulation and a flat touchscreen on a table where I can interact with the simulation.

I would have a few separate tables with different simulation processes running.

I would then have some physical tools (eyedropper sort of) where I could take some entities in the simulation and drop them into other simulations in real time, or store them in virtual vials (physical, but with small storage space for saves or having small simulation running on raspberry pi or something).


It would basically feel like a fun little lab. Maybe even a little microscope to make it feel cooler.

(+3)

I could also make a small game that could be just a wrapper for The Bibites simulation.

(2 edits) (+1)

I have little worse computer that is running on linux and after clicking start simulation button the game will have black screen and nothing will happen :( .my screen

 what should I do?

(I have been waiting for like 10min and nothings happenning  and no controlls corespond)

(+1)

But in my save files there is autosave like the simulation was running the entire time.

(2 edits)

ive found it out, it says that for Linux users you simply have to execute the game with the ´-force-vulkan´ parameter

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same thing for me only it’s a green screen

have you tried using the parameter force-vulkan?

just replying in case anyone would read this very old post, yep the parameter force-vulkan fixes it:)

you are either in the void, zoomed out, zoomed in, or you have a laggy computer

The Mac and Windows 32x versions are interchanged and this causes the game to not install correctly using the itch.io launcher :(

(+1)

oops! My bad 

I'll fix it within the hour

Thanks!

Will you release the game with Android support?

(1 edit)

What is the save folder location on Linux? The Open Save Folder button isn't working. I would like to edit a Bibite in an external save editor

Sorry for bugging, but when will 0.6 be released? Thanks!

(+2)

Getting close to releasing 0.5.1 with a lot of fixes and some minor improvements,
But 0.6 is gonna take a few months to come out, probably around 3 to 6, depending on the feature creep! 
 

I think you should add a feature where you can select different groups of Bibites to spawn in different zones, for example to spawn differently adapted species on different islands!

can you plz add a version for Android?

(1 edit) (+1)

Will the in-game brain editor ever be implemented?

(+1)

working on that for 0.6!

This is so interesting!

I keep invertibrates and this here scratches the same itch (oh look! It layed an egg! Oh look! It produces pheromones now!). It was very interesting watching those critters live and evolve.

I ran my simulation for about 8 hours and got 2 kinds of pheromone producing bibites and some where about to evolve more complicated behavior. Sadly I encountered a bug and now I am not able to see the stats of individual bibites anymore. The windows  in the left upper corner just dont open anymore.

I tried closing and opening up the program as well as shutting down my pc, but it did not help. If I start a new simulation, everything works fine. Just the 8 hours simulation is now lost for me.

This is a shame, it was just starting to get realy interesting.

Talking about this, I am no programmer and dont know if this would be even possible without overburdening the system with data, but I am missing some more tools for showing and processing data.

I had some steep population drops in my first simulation and it would have been so intersting to know what caused it.

As I am running the simulation on the side, I was not able to pinpoint what caused it. A graph, showing me my population over time and a tool to look up which kinds of bibites had been present at any given point would have been awesome, but I guess this would be data overload as time and population progresses.

It feels like I am just missing interesting changes, as you would with running an experiment with real creatures, but because this is a simulation, having data you cant keep and process and that is just lost is a shame.

Anyway, this is such an interesting piece of software, I am so impressed and facinated.

I will show this a friend of mine, should be right up his alley. :)

how do I download on mac 

there is a button that says down old now and then look at the list of options and find your device 

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I am a kid how do I use the app on iPad Pro I can find it but I can not play the game

(1 edit) (+2)

for your own sake, ask your parents to get you an actual computer. not an apple product. a cheap windows laptop would be fine. kids are just not getting the same tech awareness that my generation was any more because of these tablets n shiz. you're gonna need to know how file directories and such work.

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so dowload the game... from where do i enter to it?

!!!

how the hell do I download it

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